In terms of overall performance, the acceleration is somewhat lacking due to its heavy weight, but it has an acceptable top speed. The Insurgent's immense weight helps to keep it grounded when cornering, and contributes to it having good handling for a vehicle of its stature. It has a decent cornering radius and understeer is relatively minor. The Insurgent is abnormally sensitive in the air, and may be prone to crash landings if the user is not careful. However, it is able to quickly recover from rolling over. Though the engine model or bay cannot be seen, the sound is similar to a coupled 6-speed gearbox in a front engine, all-wheel drive layout. The Insurgent's sheer weight means that it is a formidable vehicle towards other players. The Insurgent can cripple or even disable many other road vehicles if given a direct hit at full speed, and will usually run over lighter cars, deforming them and often breaking wheels or axles. It also seems to have a degree of top-heaviness that is evident while airborne, however it makes up for it by being able to recover abnormally fast from a rollover, relative to its class. It can also ram parked vehicles and continue to drive without any noticeable damage, and it will only show body deformation after a large number of collisions.The Insurgent has large windshields and windows, making their occupants vulnerable to gunfire from the front, and despite the fact that there is a barrier between the rear seats and the covered compartment, players can still be shot through it.
The Insurgent can take the following:
3-4 Sticky Bombs.
1 Tank Shell from a Rhino Tank cannon (a 2nd one will destroy it).
4 vehicle based rockets.
2 direct Rocket Launcher shots and one splash damage.
20-25 seconds of constant Minigun fire, aimed directly at the engine.
price: $897,750 ($675,000 after The Humane Labs Raid) capacity: 6